Status
Early: infrastructure and format decoders; not playable yet.
| Part | State |
|---|---|
Build: opennfspu.wasm on gasm 0.16.0, native build for tools and tests | in place |
| Bundles for macOS, Linux and Windows, the browser player | in place (they start the module; there is no game yet) |
| File layer: the installed game folder, case-insensitive names | in place |
The original program read at run time (Porsche.exe 3.5, size and CRC-32 checked) | in place |
Reverse engineering: function inventory of Porsche.exe | in progress |
| Data formats: archives, textures, car and track models, sound banks, movies | in progress |
| Renderer (the original's Direct3D 7 path on OpenGL ES 3.0) | not started |
| Frontend (menus, showroom, Evolution, Factory Driver) | not started |
| Simulation (handling, damage, AI, police) | not started |
| Sound, music, speech | not started |
| Multiplayer | out of scope for now |
Nothing on this page is a promise of dates. Progress is tracked in the repository.